This C++ project visualizes and analyzes geographical landscapes by processing .data files representing terrain tiles. The program renders the landscape along a route and includes a navigation system that simulates travel, featuring search algorithms like Dijkstra's to find and display the shortest path between two locations.
Language: C++
Skills: Data Parsing, Algorithm Implementation (Dijkstra's, BFS, DFS), Geographical Data Processing, Command-Line Interface.
Terrain Visualization: Draws the landscape for a specified route using provided .data files.
Route Navigation: Implements shortest path searches using breadth-first and depth-first strategies and simulates navigation based on available road data.
Efficient Data Handling: Uses specialized data structures, including priority queues, for performance optimization in route computations.